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Infosys Global Agile Developer Certification

Practice with real exam-pattern questions for Infosys Global Agile Developer Certification. Each question includes a detailed explanation to help you understand the concept, not just memorise the answer. Try 10 questions free — no login required.

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10 Infosys Global Agile Developer Certification practice questions with answers

Real Lex exam-pattern multiple-choice questions for the Infosys Global Agile Developer Certification certification. Each question includes the correct answer. The full question bank is available to Premium members.

  1. Question 1

    The Agile project team members are giving a demo of the software to the stakeholders at the end of the Sprint. What is this Agile meeting known as?

    • Sprint Review Meeting Correct
    • B Daily Stand-up Meeting
    • C Sprint Retrospective Meeting
    • D Sprint Planning Meeting
    Explanation

    The Agile meeting where the project team members give a demo of the software to the stakeholders at the end of the Sprint is known as the "Sprint Review Meeting." So, option 1, "Sprint Review Meeting," is the correct answer.

  2. Question 2

    What is the ideal time to conduct the Sprint Retrospective Meeting by the Agile Team?

    • At the beginning of the Sprint to understand the overall plan Correct
    • B In the middle of the Sprint to find out the blockers
    • C Any time during the Sprint when Product Owner wants
    • D At the end of the Sprint to analyze how the Sprint was
    Explanation

    The ideal time to conduct the Sprint Retrospective Meeting by the Agile Team is "Option 4: At the end of the Sprint to analyze how the Sprint was." This meeting typically occurs after the Sprint Review meeting and provides the team with an opportunity to reflect on the completed Sprint and discuss what went well, what could be improved, and how to make adjustments for the next Sprint.

  3. Question 3

    When can a story be considered as DONE in an Agile project?

    • The story authoring is completed by Business Analyst Correct
    • B Developer has completed code and unit test on the story
    • C Tester has completed automation and manual testing and no defects are open
    • D Story has passed Acceptance Criteria
    Explanation

    In Agile, a story can be considered as "DONE" when it meets the Acceptance Criteria and fulfills the Definition of Done (DoD) established by the team. So, "Option 4: Story has passed Acceptance Criteria" is the correct choice. The DoD typically encompasses various criteria, including completion of development, testing, and meeting business requirements, before a story can be considered done.

  4. Question 4

    Which of the following is NOT part of the Agile Manifesto?

    • Individuals and interactions over processes and tools Correct
    • B Working software over comprehensive documentation
    • C Customer collaboration over contract negotiation
    • D Following a plan over responding to change
    Explanation

    "Option 4: Following a plan over responding to change" is NOT part of the Agile Manifesto. The Agile Manifesto values responding to change over following a plan. The correct statement in the Agile Manifesto is "Responding to change over following a plan." The Agile Manifesto prioritizes adaptability and flexibility in response to changing requirements and priorities.

  5. Question 5

    The four basic activities that are performed in eXtreme Programing (XP) are 'Designing', 'Coding', 'Testing' and .....?

    • Deploying Correct
    • B Leveling
    • C Staging
    • D Listening
    Explanation

    The fourth basic activity in eXtreme Programming (XP) is "Listening." So, the correct option is "Option 4: Listening." In XP, listening to customer feedback and needs is a fundamental aspect of the development process.

  6. Question 6

    Which of the following sequences is/are most appropriate for usage in planning poker estimation for story points?

    • 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Correct
    • B 0, 1, 2, 3, 5, 8, 13, 21, 40, 100, 8
    • C 10, 20, 30, 40, 50, 60, 70, 80, 90, 100
    • D XS, S, M, L, XL, XXL, XXXL
    Explanation

    The most appropriate sequence for planning poker estimation for story points in Agile is typically a modified Fibonacci sequence to reflect the uncertainty and complexity of different tasks.

    Option 2, "0, 1, 2, 3, 5, 8, 13, 21, 40, 100, 8," is a commonly used sequence and is more aligned with Agile estimation practices. It includes smaller numbers for simpler tasks and then larger gaps for more complex and uncertain tasks.

    Options 1, 3, and 4 are not as commonly used in Agile planning poker for story point estimation.

  7. Question 7

    An Agile project has Sprints which are of 2 weeks duration each. When should the Team plan to start doing the test related activities?

    • Towards the end of the Sprint in last two days Correct
    • B Once coding is half way i.e., in the mid of the Sprint
    • C Right from the beginning of the Sprint
    • D Only after Sprint is completed
    Explanation

    In Agile, particularly in Scrum, testing-related activities should ideally be integrated into the development process from the beginning of the Sprint. Therefore, "Option 3: Right from the beginning of the Sprint" is the most appropriate choice.

    Testing activities, such as test planning, test design, and test execution, should be performed in parallel with coding and other development activities. This helps identify and address issues early in the Sprint and ensures that potentially shippable increments of the product can be delivered at the end of each Sprint.

  8. Question 8

    While estimating the effort needed to complete an important User Story, there are multiple views expressed by various members. As per a Team member, it will take five days of effort, where as a Subject Matter Expert who has worked on similar stories in the past, thinks that three days of effort should be sufficient. The Scrum Master says it will take four days. Product Owner wishes the story to be completed in one day because of its urgency. Whose estimate should be considered for Sprint Planning towards estimated effort?

    • Product Owner - Since he/she has the control over the project Correct
    • B Scrum Master - Since he/she plays a key role during Sprint Planning
    • C Subject Matter Expert - As he/she has complete knowledge of similar stories
    • D Team Member - After arriving at consensus by providing justification
    Explanation

    In Agile and Scrum, the estimate for a User Story's effort should ideally be a collaborative effort involving the entire development team. Therefore, "Option 4: Team Member - After arriving at a consensus by providing justification" is the most appropriate choice.

    Estimates are typically determined through discussion, consensus, and the collective input of the development team members. The team members should provide their estimates and reasoning, and through discussion, they should work towards a consensus estimate. It's important to consider the diverse perspectives and expertise within the team, including the Subject Matter Expert, but the final estimate should be a collective decision.

    While the Product Owner's input is valuable, they shouldn't unilaterally dictate the estimate, and the Scrum Master typically facilitates the process but doesn't provide the estimate. The goal is to achieve a consensus estimate that the team believes is reasonable and achievable.

  9. Question 9

    During one of the Release planning meetings of an Agile project, the entire project team along with the Product Owner and the relevant stakeholders are participating in this activity. The team is trying to come up with the probable end date of the Release. What are the key inputs that would be considered to make a final decision on this aspect? (a) Prioritized User Stories (b) User Story Estimates in size (c) Split up of tasks for the User Stories (d) Team Velocity Choose the right answer from the following options.

    • a, b and d only Correct
    • B a and c only
    • C b and c only
    • D a, b, c and d
    Explanation

    To determine the probable end date of a release in an Agile project, the key inputs considered typically include:

    (a) Prioritized User Stories: The order and priority of user stories in the product backlog influence which features will be included in the release.

    (b) User Story Estimates in size: Estimations of user story sizes (e.g., story points or other relative size measures) provide insight into the complexity and effort required for each user story.

    (d) Team Velocity: The team's historical velocity, which is a measure of how much work the team can complete in a given time frame (usually in story points or similar units), helps in forecasting how many story points can be completed in the release.

    So, the correct answer is "Option 4: a, b, c, and d." All of these inputs are valuable for making an informed decision about the probable end date of the release during release planning.

  10. Question 10

    Which of the following Role is NOT required during the Task estimation activity of Sprint Planning meeting?

    • Testers Correct
    • B Scrum Master
    • C Developers
    • D Product Owner
    Explanation

    During the task estimation activity of a Sprint Planning meeting, the role that is typically not directly involved is the "Product Owner" (Option 4).

    The key roles involved in Sprint Planning and task estimation are typically:

    1. Developers: These team members are responsible for breaking down user stories into tasks and estimating the effort required to complete them.

    2. Testers: Testers are part of the development team and are involved in task estimation, particularly when estimating testing-related tasks.

    3. Scrum Master: The Scrum Master facilitates the Sprint Planning meeting and ensures that the Scrum process is followed but doesn't usually participate in task estimation.

    The Product Owner's primary involvement is in providing clarity on user story requirements and prioritization. They may offer insights during the Sprint Planning meeting but are not directly involved in task estimation, as this is primarily a responsibility of the development team.

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